The massive expansion that transforms Metatron's Ascension into a full-scale faction warfare game. Build cities, fortify defenses, and wage war across the chakra realms.
City battles unfold in three phases: Approach (ranged combat), Breach (wall fighting), and Occupation (building control). Each phase requires different strategies.
Winning factions claim the city's resource production for a set period. Chakra Forges, farms, and mines all become faction property.
Factions can form temporary alliances for city battles, combining their elemental abilities for devastating combined attacks.
Defenders have significant advantages: pre-placed defenses, home terrain knowledge, and the ability to call for reinforcements from allied cities.
The heart of your city. Losing the Nexus Tower means losing the city.
Produces chakra-infused materials for crafting and upgrades.
Allows rapid troop deployment across the city and to allied cities.
Trains faction-specific warriors with elemental abilities.
Provides early warning of incoming attacks and boosts defense range.
Rapidly heals wounded defenders during city sieges.
Long-range siege weapon that can target enemy buildings directly.
Enables alliances with other factions and resource trading.
An energy shield that absorbs incoming attacks. Powered by the city's chakra reserves.
Automated defense towers that fire element-specific projectiles at attackers.
Hidden explosive traps that trigger when enemies enter the city perimeter.
Massive automated defenders that patrol city walls and engage attackers.
A network of sound-based traps that slow and disorient attacking forces.
Mental barriers that confuse and disorient attackers, reducing their combat effectiveness.
City Battles is our stretch goal. Every game purchase brings us closer to making this massive expansion a reality. Buy the game today and help unlock the future of Metatron's Ascension.